Naval Conquest – Sinking medieval ships has never been so therapeutic
The announcement nobody asked for, but we’re doing anyway
Yes, Naval Conquest launches in the coming days.
First on Google Play
Then on App Store and App Gallery
What’s the game about?
This isn’t complicated: you’ve got a ship, you see another ship… you sink it.
The fun part? Blowing your neighbor’s deck to splinters.
And heads up: it’s Early Access. Translation: there will be bugs. Lots of bugs. Bugs so perfectly timed you’ll suspect they’re features.
Who we are (spoiler: no one famous)
We are Eternal Forge Entertainment—five people, a couple of laptops, and a codependent relationship with caffeine.
We don’t have a marketing department, but we’ve got something better: you.
If you like Naval Conquest, share it with your friends. Or your enemies. Or that aunt who forwards endless WhatsApp chains. Every bit helps.
Roadmap (aka our plans until the nervous breakdown consumes us)
Q4 2025
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More ships, because destruction with variety is always more satisfying.
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New quick-match modes, for when you want to procrastinate but with style.
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New servers, because nothing ruins an epic battle like lag straight out of 1998.
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Expansion into more stores—you know, total world domination.
Q1 2026
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Competitive mode: because humiliating strangers online is an Olympic sport.
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Testing for Phase 2: city-building. From pirate to bureaucrat, the dream career path.
Q2 2026
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Official launch of Phase 2: Cities.
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And possibly the team’s final collapse, streamed live through Discord memes.
Our commitment (with a fair dose of masochism)
We’ll read your comments. All of them. Even the ones that start with “this game is trash but…”.
We’ll reply when we can, ignore what we must, and save the cruelest memes in a folder called motivation.
Join the crew
Naval Conquest. Sinking ships is easy. Keeping an indie game alive… not so much.